Thank you very much
Pixel Shooter and Towers Asset Pack
A downloadable asset pack for Windows, macOS, and Linux
Tons of free assets from yet another old unfinished project. I'm releasing them for free because I think developers will find them useful for prototyping or for game jams.
These are pixel art assets for use in a top-down shooter or tower defense type game.
This pack is zip file that includes a bunch of PNG images for sprites and animations:
- 3 player characters with 8 directional walking animations
- 9 different guns (can be used in all directions with the player sprites)
- 9 towers (based on the guns) with 3 upgrade levels each
- slime monster! with animations
- a bunch of cool crosshairs
- miscellaneous animated effects, bulletc, etc
Basically its all the graphics used in the preview animations. :)
Click download now to get access to the following files:
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The sprites are so adorable. thank you sooo much!
I used one of your crosshairs for a little project I'm developing, thanks a bunch, very stylish!
This is amazing! Thanks a bunch! :D
How do we use the game?
that's awesome, thx u so mucchh !!!
You are so awesome, man!!
Thanks you so much!!
These assets were made using GraphicsGale and Photoshop.
The example game from the preview was made in Game Maker Studio, but this pack only includes the graphics assets. Thanks!
Gr8 pack, is there any other 8 directional character packs?
Thank you for the awesome assets! <3
I owe you a huge thanks. Sorry I know I've done a bunch of posts about my game here. 😬 My game has changed a lot and now it features nearly all of your asset graphics. Do you want credit? If so, where should I put it?
Thank u so much! I'm using it it my games!
Awesome assets <3
I've made a topdown shooter based on your graphics. It's still in it's early versions so some animations are not complete and towers and some guns have not yet been implemented. It's for iOS devices and works with both iPhone and iPad.
I've used the colour palette to create some more graphics, and I've made a new map and changes a few of the game mechanics from the gif.
PS. I'm just starting out at coding and am new at Xcode. I'm only 12 so don't be too harsh.
Tell me where I can improve. I'm releasing v.2.0 soon with new guns (hopefully), a new boss and lots of known bugs fixed.
I'd like to know where you got the walls in the gif, and if you could possibly make a new asset pack with maps for topdown games like mine. If so, I'd be interested.
Hey man, I decided to remake the game that's in your example GIFs for practice
Hi ! I will try to write in english to tanks you ! (I'm french ^_^)
I have used those sprite to complete a project for my exams in pygame ! now this is the end end of the year and I pass my exams in a few days (I have already writen your name in my documents ! if you want I can send the program by email ! have a good day !
Cool sprites ^^
Hello I wanted to ask you can use this your art for commercial projects?
is it possible to use the graphics and maybe modify it?
What kind of license is used on this product.
Thank you for your answers.
And Congratulations for your skill.
I started to use its character for my first android paltformer game.
the game is still in development.
Sooo good. Thank you very much!
love the art style!
Ya sure. If you do send me a copy so i can check it out. thanks :)
I downloaded and unfortunatelly has different scale =(
I noticed you created a game with this asset and submit to greenlight. When you submit a game to greenlight other people cannot use the same asset. Valve delete games with assets. from other games.
Your game link:
Guess someone is using them in that game, but if that's about steam's policies then idk. If they are blocking you it seems like a reasonable anti-theft rule that just unfortunately doesn't account for indie games with freely-released graphics. Maybe someone will be able to sort it out. Don't know much else about it though so good luck.
is this a game ?
Nope, sharing the graphic assets.
The gif's from a prototype that never went anywhere; shows how the graphics could be used.