Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 9 of 100 · Next page · Last page
(2 edits)

I love this tool a lot!

For my specific project, I have had some trouble sourcing characters & matching portraits while maintaining the same theme. Nonetheless, combining this tool and additional software has allowed me to maintain a consistent look for my characters while saving time!

For example, I needed a blue skin tone for a portrait that I liked, so I simply modified the editor to include additional tones and added new variations of the provided heads to get a repeatable version of my characters. 


The same is true for slightly modified faces, armors and more.


Wonderful work, thank you for sharing this with the masses!

Hi Blues,I would like to know if the Steam version will be kept updated. If so, I will prioritize that version as I still have some Steam balance to use.

(1 edit)

It does get updates but much much slower because I don't control that account directly. I pass along updates to them but it goes out on their own schedule. 

Also I don't directly respond to comments on those because I don't really see them, the steam version goes through the publisher while the itch page is mine directly.
Thanks!

thank you! I just realized that time fantasy and time elements are two completely different styles. I also want to know an important thing, which style will you focus on in your future work? I will purchase this style of asset package and subscribe to your Patreon! We look forward to your reply.

(4 edits)

The Time Fantasy series is complete as far as full releases go, though I continue to support it with add-ons and requests on patreon. 

Going forward there will be more full expansion packs for the Elements series-- I have a big list of things for character expansions and new tileset biomes. This series also gets additional updates and add-ons on patreon.

You might think of the Elements style as a sequel to the Time Fantasy assets; the character proportions and color palettes are different; but there's overlap in the 16x16 tilebase: recent tile releases will often include variants compatible with Time Fantasy and Time Elements.

Thanks!

(1 edit)

Hello! Do I get to access this pack along with the generator plus the rights to use in a commercial project if I join your patreon tier 2 for at least a month? Asking before I either buy or sign there. Also asking about the action RPG characters (I saw the monsters were included, but don't know about the core ones)

Right now this pack isn't available anymore for newer patrons. Big core packs like this only have temporary download keys for patrons that come down a few months after the release. The FAQ thread on my patreon explains in more detail, and has download links to the packs available for patrons.

As for the Action RPG Monsters set, that one does have a patron download because a lot of the content was released on Patreon first and then compiled for the release. These kinds of packs will always be available for patrons and the store page is more of a convenience for non-patrons; and there will be a note on the store page for any packs like this which are free for patrons, so people don't buy them by mistake. Hope that clarifies everything.

Thanks!

Hey, just bought these(amazing work by the way, I recently purchased your village set and it's great). It seems the generator doesn't work on mac. I'm using a 2014 mac with Big Sur, and the app continually crashes, and that's after I had to do some terminal fiddling to get it past mac's crap security options. Any help would be appreciated. Thanks. I can send a log if needed from the crash, if that helps. 

Sure, go ahead and send me more information in a message; I'll pass it along to the programmer. Thanks!

(+3)

Hi, please add more attack animations including for two handed weapons for you next expansion pack. Always on lookout for your release pack. Awesome as always!

(1 edit)

it would be real nice with a running animation

you got so much other stuff in here but no running

sell it as expansion and i would pay.

(1 edit) (+1)

Thanks! Running animation wasn't included because sometimes depending on the game engine, it can be made by speeding up the walk animation. I agree that it doesn't look anywhere near as good as full running animations, but it allowed me to prioritize other animations instead. It's not impossible that I make more animations in the future, but in all honesty-- any new animations are a low priority because there are so many existing pieces that'd need to be re-animated, and it'd require the whole generator and sheet to be restructured. 

For the time being, future character expansions will be more pieces, accessories and weapons that will build on the existing animations. 

Run animations for full custom characters would be more likely because it could be done without reworking the existing system.

Sorry if that's not the answer you want to hear from me, but I like to be open. If you have other suggestions for how to handle it, I'm open to hearing more. Thanks!

(1 edit)

if i made my own custom character with the generator, could i commission you for a running animation?
or a unique attack animation?
I really would like to use time elements for a jrpg..

(+1)

For just one character, it's likely. Send me a message or email and I'll take a look. thanks

(3 edits)

Entered a game jam using your (edited) character sprites, here's a link to the demo:

https://cid331.itch.io/trails-of-tranquility

Do you plan on making some sci-fi stuff for time elements

Yes, definitely! But... when? There's other stuff at the top of the list first :shrug:

Hey Finalbossblues! I'm dubting about buying this pack or time fantasy. But I have a question. Do Time Elements or Time Fantasy include Side View Battlers? Thank you in advice :)

Yes, the Time Fantasy style has a lot of Side view battlers, in an expansion pack and also as a lot of patreon standalone assets. For elements, side view battlers are possible to make by putting together some of the animations, though it was designed for four-directional action combat so not every animation lines up perfectly. thanks!

Viewing most recent comments 1 to 9 of 100 · Next page · Last page