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Hey there. I'm a card game developer looking to make a game with, like, printed cards and actual physical objects, using pixelly art for a nice retro aesthetic. The licensing agreement here you've linked _seems_ to suggest that both may be okay (as using the sprites as static art is derivative work) and may NOT be okay (as it would be extracting the sprites to a different media form).


You got any sayso on this?

Sounds cool! Go for it!

(+1)

Quick question, three actually

1) is everything animated? (horses, monsters, characters). And if so, are they animated in the four directions?

2) what is the license on the images?

3) can we modify and tweak if we like? for example color pallette shifts, add/removing parts, etc


Thanks

1. Yes
2. https://www.gamedevmarket.net/terms-conditions/#pr..
3. Yes

Awesome cheers mate

This looks amazing! How large are the "oversized" monsters? Are they big enough to look decent in a 32x32 tiled world?

(+2)

This might help you gauge the size:


Human, regular-sized monster and an oversized "boss" monster. 100% size on a 16x16 grid.

Viewing most recent comments 47 to 49 of 49 · Previous page · First page